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The
Thinking Place
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The second act of each video
takes place in The Thinking Place, a gazebo in the park populated
by two statues - Socrates* and Diotima** - who come alive in
the presence of anyone with a thorny problem and a good imagination.
The story's main character arrives here confused and conflicted, bringing
to life the two statues, who coach him/her in critical thinking and
problem solving. Their guidance empowers the character to do the right
thing in Act 3. |
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Socratic
Method
True to character, Socrates' approach to thinking
is, well, Socratic. He never tells the character what to do, he
just asks questions. Lots of good questions. And by asking
the right questions he artfully guides the character to a
clear understanding of what must be done. But that only solves half
the problem.
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Emotional Intelligence
As we know, there is a difference between knowing
what to do and having the will or ability to do it. Often, emotional
and interpersonal concerns are actually the biggest part of the
problem, and this is where Diotima comes in. Diotima deals with
the human dimension and sparks the insight that eventually helps
the character carry out the right decision.
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*Socrates is credited with being the
first person to apply serious critical thinking to questions of
morality and conduct.
**Diotima was a legendary Greek priestess
and teacher who taught Socrates the connection between love of people
and love of wisdom.
For guidance on conducting Socratic discussions
in your classroom, click here.
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Wow - thinking is a great idea!
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